new VertexAttributeObject(options: VAOOptions): VertexAttributeObject
attributes: Attribute[]
canvas: HTMLCanvasElement
canvasFormat: GPUTextureFormat
context: GPUCanvasContext
cpuBuffer: ArrayType
gpuBuffer: GPUBuffer
itemCount: number
label: string
layout: GPUVertexBufferLayout
stepMode: GPUVertexStepMode
usage: number
addAttributes(attributes: Attribute[]): Promise<void>
getDevice(): Promise<GPUDevice>
setCanvas(canvas: HTMLCanvasElement): void
setCpuBuffer(buffer: ArrayType): void
setDevice(d: GPUDevice): void
setLabel(label: string): void
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